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This project was worked on in a Group, the goal was to get us accustomed to creating and then importing our assets into the Unity Game Engine. In this project I worked on the assets for flowers, the firepit as well as the campfire. These assets were blocked out, finalized unwrapped and textured before being imported into Unity and placed in the scene. Along with these assets, I also created the Particle system for the fire, set up the lighting for the scene as well as adjusted the post-processing settings and colour grading for the scenes so that they look visually appealing.

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